# 物品纹理处理

Canonical: https://prompt.genedai.me/prompts/opennana-931/
Author: @egeberkina
Original public source: https://x.com/egeberkina/status/1936851399289037108
Collection item: https://opennana.com/awesome-prompt-gallery/prompt-161
Model (source label): 来源未披露
Reference requirement: 参考图要求未核实
Snapshot: 2026-10-20

## Prompt

```
retexture the image attached based on the JSON below:
{
  "style_name": "Transparent Studio Render",
  "visual_rules": {
    "form": {
      "shape": "preserve original object shape",
      "outline": "no outlines, use smooth geometry transitions and bevels"
    },
    "lighting": {
      "style": "studio-style 3-point lighting or soft HDRI setup",
      "highlight": "subtle specular highlights for semi-matte plastic or coated surfaces",
      "shadow": "soft drop shadow directly beneath the object, cast on a translucent floor plane"
    },
    "texture": {
      "surface": "smooth or lightly textured based on object, clean shader setup with minimal noise",
      "branding": "bold and high-contrast, treated as printed decals or sticker-style labels"
    },
    "material": {
      "finish": "semi-matte or satin shader, mimicking printed plastic or coated materials"
    },
    "color_handling": {
      "strategy": "make the object's primary color the focal point",
      "enhancement": "slightly boosted saturation and contrast for clean product visualization"
    },
    "background": {
      "type": "fully transparent (alpha channel)",
      "shadow": "optional soft drop shadow directly beneath the object to ground it visually"
    }
  },
  "rendering": {
    "camera_angle": "centered front view or slightly elevated for dimensional clarity",
    "depth_of_field": "neutral or slightly shallow to keep object fully sharp",
    "background_blur": "none, background remains transparent"
  }
}
```

## 

根据以下 JSON 对附加的图片进行重新纹理处理：
{
“style_name”： “透明工作室渲染”，
“visual_rules”： {
“form”： {
“shape”： “保留原始对象形状”，
“outline”： “无轮廓，使用平滑的几何过渡和斜面”
    },
“照明”： {
“style”： “工作室风格的 3 点光照或柔和 HDRI 设置”，
“highlight”： “半哑光塑料或涂层表面的细微镜面反射高光”，
“shadow”： “对象正下方的柔和投影，投射在半透明地板平面上”
    },
“texture”： {
“surface”： “基于对象的平滑或轻微纹理，干净的着色器设置，噪点最小”，
“branding”： “粗体且对比度高，被视为印刷贴花或贴纸式标签”
    },
“material”： {
“finish”： “半哑光或缎面着色器，模拟打印塑料或涂层材质”
    },
“color_handling”： {
“strategy”： “将对象的原色作为焦点”，
“enhancement”： “略微提高饱和度和对比度，实现清晰的产品可视化”
    },
“背景”： {
“type”： “完全透明（Alpha 通道）”，
“shadow”： “可选的软投影正下方，使其在视觉上接地”
    }
  },
“渲染”： {
“camera_angle”： “居中前视图或略微升高以提高尺寸清晰度”，
“depth_of_field”： “中性或稍浅，以保持物体完全清晰”，
“background_blur”： “无，背景保持透明”
  }
}

## Attribution

License / authorization: 项目维护者确认转载授权；原作者权利保留
Rights notice: https://prompt.genedai.me/sources/opennana/
Image sources: https://img.opennana.com/prompts/images/161.png
https://img.opennana.com/prompts/images/161-2.jpeg
Video sources: 
Date: 2026-01-08 (OpenNana 条目创建日期，不代表原帖发布日期)
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