# 赛博朋克微缩立体模型国际象棋

Canonical: https://prompt.genedai.me/prompts/opennana-13099/
Author: @Gdgtify
Original public source: https://x.com/Gdgtify/status/2028486990371737916
Collection item: https://opennana.com/awesome-prompt-gallery/cyberpunk-diorama-chess
Model (source label): Nano banana pro
Reference requirement: 参考图要求未核实
Snapshot: 2026-10-20

## Prompt

```
Anchor: `[Chess Set / Backgammon] :: [Cyberpunk Neon City / Gothic Cathedrals]::3` Morphology: `Hyper-detailed playable diorama, [Board Game] board and pieces constructed entirely via the assemblage of [Architectural Theme] components, pawns and tiles formed from miniature constituent parts of [Architectural Theme], tabletop structural engineering::3` Material Physics: `Material properties of [Architectural Theme] applied to game pieces, illuminated windows, realistic city textures replacing wood/plastic, perfect grid layout maintained within the chaos::3` Illumination: `Top-down dramatic table lighting, glowing elements from within the [Architectural Theme], deep ambient occlusion in the miniature streets::2` Render Stack: `Tilt-shift tabletop photography, macro lens, f/4, 8k, extreme depth of field, photorealistic miniatures::1` Negative: `[Standard Staunton chess pieces, flat cardboard, people playing, giant hands, messy, disorganized, 2D]:: -1`
```

## 中文提示词

Anchor: `[Chess Set / Backgammon] :: [Cyberpunk Neon City / Gothic Cathedrals]::3` 形态: `超精细可玩立体模型，[Board Game] 棋盘和棋子完全由 [Architectural Theme] 组件组装而成，兵卒和棋子由 [Architectural Theme] 的微型构成部件形成，桌面结构工程::3` 材料物理: `将 [Architectural Theme] 的材料特性应用于棋子，发光的窗户，逼真的城市纹理取代木材/塑料，在混乱中保持完美的网格布局::3` 照明: `自上而下的戏剧性桌面照明，来自 [Architectural Theme] 内部的发光元素，微型街道中深度的环境光遮蔽::2` 渲染堆栈: `移轴桌面摄影，微距镜头，f/4，8k，极致景深，超逼真微缩模型::1` 负面: `[标准斯汤顿国际象棋棋子，扁平纸板，玩耍的人，巨手，凌乱，无序，2D]:: -1`

## Attribution

License / authorization: 项目维护者确认转载授权；原作者权利保留
Rights notice: https://prompt.genedai.me/sources/opennana/
Image sources: https://img.opennana.com/prompts/assets/202604/1775086902228-nw3vgq16-1.jpg
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Date: 2026-04-01 (OpenNana 条目创建日期，不代表原帖发布日期)
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